111. Tokens
Rules in this chapter
- 111.1 Tokens Some effects put tokens onto the battlefield. A token is a marker used to represent any permanent that isn’t represented by a card.
- 111.2 Tokens The player who creates a token is its owner. The token enters the battlefield under that player’s control.
- 111.3 Tokens The spell or ability that creates a token may define the values of any number of characteristics for the token. This becomes the token’s “text.” The characteristic values defined…
- 111.4 Tokens A spell or ability that creates a token sets both its name and its subtype(s). If the spell or ability doesn’t specify the name of the token, its name is the same as its…
- 111.5 Tokens If a spell or ability would create a token, but a rule or effect states that a permanent with one or more of that token’s characteristics can’t enter the battlefield, the token is…
- 111.6 Tokens A token is subject to anything that affects permanents in general or that affects the token’s card type or subtype. A token isn’t a card (even if represented by a card that has a…
- 111.7 Tokens A token that’s in a zone other than the battlefield ceases to exist. This is a state-based action; see rule 704. (Note that if a token changes zones, applicable triggered…
- 111.8 Tokens A token that has left the battlefield can’t move to another zone or come back onto the battlefield. If such a token would change zones, it remains in its current zone instead. It…
- 111.9 Tokens Some effects instruct a player to create a legendary token. These may be written “create [name], a . . .” and list characteristics for the token. This is the same as an…
- 111.10 Tokens Some effects instruct a player to create a predefined token. These effects use the definition below to determine the characteristics the token is created with. The effect that…
- 111.11 Tokens If an effect instructs a player to create a token by name, doesn’t define any other characteristics for that token, and the name is not one of the types in the list of predefined…
- 111.12 Tokens If an effect instructs a player to create a token that is a copy of a nonexistent object, no token is created (see rule 707, “Copying Objects”). This does not apply to an effect…
- 111.13 Tokens A copy of a permanent spell becomes a token as it resolves. The token has the characteristics of the spell that became that token. The token is not “created” for the purposes of…