306. Planeswalkers
Rules in this chapter
- 306.1 Planeswalkers A player who has priority may cast a planeswalker card from their hand during a main phase of their turn when the stack is empty. Casting a planeswalker as a spell uses the stack…
- 306.2 Planeswalkers When a planeswalker spell resolves, its controller puts it onto the battlefield under their control.
- 306.3 Planeswalkers Planeswalker subtypes are always a single word and are listed after a long dash: “Planeswalker — Jace.” Each word after the dash is a separate subtype. Planeswalker subtypes are…
- 306.4 Planeswalkers Previously, planeswalkers were subject to a “planeswalker uniqueness rule” that stopped a player from controlling two planeswalkers of the same planeswalker type. This rule has…
- 306.5 Planeswalkers Loyalty is a characteristic only planeswalkers have.
- 306.6 Planeswalkers Planeswalkers can be attacked. (See rule 508, “Declare Attackers Step.”)
- 306.7 Planeswalkers Previously, planeswalkers were subject to a redirection effect that allowed a player to have noncombat damage that would be dealt to an opponent be dealt to a planeswalker under…
- 306.8 Planeswalkers Damage dealt to a planeswalker results in that many loyalty counters being removed from it.
- 306.9 Planeswalkers If a planeswalker’s loyalty is 0, it’s put into its owner’s graveyard. (This is a state-based action. See rule 704.)