510. Combat Damage Step
Rules in this chapter
- 510.1 Combat Damage Step First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature assigns its combat damage…
- 510.2 Combat Damage Step Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action doesn’t use the stack. No player has the chance to cast spells or activate abilities…
- 510.3 Combat Damage Step Third, the active player gets priority. (See rule 117, “Timing and Priority.”)
- 510.4 Combat Damage Step If at least one attacking or blocking creature has first strike (see rule 702.7) or double strike (see rule 702.4) as the combat damage step begins, the only creatures that assign…