810. Two-Headed Giant Variant
Rules in this chapter
- 810.1 Two-Headed Giant Variant Two-Headed Giant games are played with two teams of two players each.
- 810.2 Two-Headed Giant Variant The Two-Headed Giant variant uses the shared team turns option. (See rule 805.)
- 810.3 Two-Headed Giant Variant Each team sits together on one side of the table. Each team decides the order in which its players sit.
- 810.4 Two-Headed Giant Variant Each team has a shared life total, which starts at 30 life.
- 810.5 Two-Headed Giant Variant With the exception of life total and poison counters, a team’s resources (cards in hand, mana, and so on) are not shared in the Two-Headed Giant variant. Teammates may review each…
- 810.6 Two-Headed Giant Variant The team who plays first skips the draw step of its first turn.
- 810.7 Two-Headed Giant Variant The Two-Headed Giant variant uses the combat rules for the shared team turns option (see rule 805.10). This is a change from previous rules.
- 810.8 Two-Headed Giant Variant The Two-Headed Giant variant uses the normal rules for winning or losing the game (see rule 104), with the following additions and specifications.
- 810.9 Two-Headed Giant Variant Damage, loss of life, and gaining life happen to each player individually. The result is applied to the team’s shared life total.
- 810.10 Two-Headed Giant Variant Effects that cause players to get poison counters happen to each player individually. The poison counters are shared by the team.
- 810.11 Two-Headed Giant Variant The Two-Headed Giant variant can also be played with equally sized teams of more than two players. For each player a team has beyond the second, that team’s starting life total is…