604. Handling Static Abilities
Rules in this chapter
- 604.1 Handling Static Abilities Static abilities do something all the time rather than being activated or triggered. They are written as statements, and they’re simply true.
- 604.2 Handling Static Abilities Static abilities create continuous effects, some of which are prevention effects or replacement effects. These effects are active as long as the permanent with the ability remains…
- 604.3 Handling Static Abilities Some static abilities are characteristic-defining abilities. A characteristic-defining ability conveys information about an object’s characteristics that would normally be found…
- 604.4 Handling Static Abilities Many Auras, Equipment, and Fortifications have static abilities that modify the object they’re attached to, but those abilities don’t target that object. If an Aura, Equipment, or…
- 604.5 Handling Static Abilities Some static abilities apply while a spell is on the stack. These are often abilities that refer to countering the spell. Also, abilities that say “As an additional cost to cast…
- 604.6 Handling Static Abilities Some static abilities apply while a card is in any zone that you could cast or play it from (usually your hand). These are limited to those that read, “You may [cast/play] [this…
- 604.7 Handling Static Abilities Unlike spells and other kinds of abilities, static abilities can’t use an object’s last known information for purposes of determining how their effects are applied.