700. General
Rules in this chapter
- 700.1 General Anything that happens in a game is an event. Multiple events may take place during the resolution of a spell or ability. The text of triggered abilities and replacement effects…
- 700.2 General A spell or ability is modal if it has two or more options in a bulleted list preceded by instructions for a player to choose a number of those options, such as “Choose one —.”…
- 700.3 General Some effects cause objects to be temporarily grouped into piles.
- 700.4 General The term dies means “is put into a graveyard from the battlefield.”
- 700.5 General A player’s devotion to [color] is equal to the number of mana symbols of that color among the mana costs of permanents that player controls. A player’s devotion to [color 1] and…
- 700.6 General The term historic refers to an object that has the legendary supertype, the artifact card type, or the Saga subtype.
- 700.7 General If an ability uses a phrase such as “this [something]” to identify an object, where [something] is a characteristic or other quality, it is referring to that particular object…
- 700.8 General Some cards refer to a player’s party. A player’s party consists of up to one Cleric creature that player controls, up to one Rogue creature they control, up to one Warrior…
- 700.9 General Some cards refer to modified permanents. A permanent is modified if it has one or more counters on it (see rule 122), if it is equipped (see rule 301.5), or if it is enchanted by…
- 700.10 General Some cards refer to a permanent “that was activated this turn.” This means that the permanent was the source of an ability that was activated this turn, regardless of whether that…
- 700.11 General Some cards refer to whether a player has “descended this turn.” This means that a permanent card has been put into that player’s graveyard from anywhere this turn. “The number of…
- 700.12 General The term outlaw refers to an object that has the Assassin, Mercenary, Pirate, Rogue, and/or Warlock creature types.
- 700.13 General Some cards refer to committing a crime. A player commits a crime as that player casts a spell, activates an ability, or puts a triggered ability on the stack and that spell or…
- 700.14 General Some abilities trigger “Whenever you expend N.” A player expends N if they pay a cost to cast a spell and the amount of mana that player spent this turn to cast spells prior to…
- 700.15 General The term enter[s] is short for “enter[s] the battlefield.”
- 700.16 General Some cards refer to worthy creatures. A creature is worthy if it’s legendary, isn’t a Villain, and is red and/or white.