707. Copying Objects
Rules in this chapter
- 707.1 Copying Objects Some objects become or turn another object into a “copy” of a spell, permanent, or card. Some effects create a token that’s a copy of another object. (Certain older cards were…
- 707.2 Copying Objects When copying an object, the copy acquires the copiable values of the original object’s characteristics and, for an object on the stack, choices made when casting or activating it…
- 707.3 Copying Objects The copy’s copiable values become the copied information, as modified by the copy’s status (see rule 110.5). Objects that copy the object will use the new copiable values.
- 707.4 Copying Objects Some effects cause a permanent that’s copying a permanent to copy a different object while remaining on the battlefield. The change doesn’t cause enters-the-battlefield or…
- 707.5 Copying Objects An object that enters the battlefield “as a copy” or “that’s a copy” of another object becomes a copy as it enters the battlefield. It doesn’t enter the battlefield, and then…
- 707.6 Copying Objects When copying a permanent, any choices that have been made for that permanent aren’t copied. Instead, if an object enters the battlefield as a copy of another permanent, the…
- 707.7 Copying Objects If a pair of linked abilities are copied, those abilities will be similarly linked to one another on the object that copied them. One ability refers only to actions that were…
- 707.8 Copying Objects When copying a melded permanent or other double-faced permanent, use the copiable values of the face that’s currently up to determine the characteristics of the copy. See rule…
- 707.9 Copying Objects Copy effects may include modifications or exceptions to the copying process.
- 707.10 Copying Objects To copy a spell, activated ability, or triggered ability means to put a copy of it onto the stack; a copy of a spell isn’t cast and a copy of an activated ability isn’t activated…
- 707.11 Copying Objects If an effect refers to a permanent by name, the effect still tracks that permanent even if it changes names or becomes a copy of something else.
- 707.12 Copying Objects An effect that instructs a player to cast a copy of an object (and not just copy a spell) follows the rules for casting spells, except that the copy is created in the same zone…
- 707.13 Copying Objects One card (Garth One-Eye) instructs a player to create a copy of a card defined by name rather than by indicating an object to be copied. To do so, the player uses the Oracle card…
- 707.14 Copying Objects One card (Magar of the Magic Strings) instructs a player to note the name of a particular card in a graveyard and create a copy of the card with the noted name. To do so, use the…