727. Restarting the Game
Rules in this chapter
- 727.1 Restarting the Game One card (Karn Liberated) restarts the game. A game that is restarted immediately ends. No players in that game win, lose, or draw that game. All players in that game when it…
- 727.2 Restarting the Game All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those…
- 727.3 Restarting the Game Because each player draws seven cards when the new game begins, any player with fewer than seven cards in their library will lose the game when state-based actions are checked…
- 727.4 Restarting the Game The effect that restarts the game finishes resolving just before the first turn’s untap step. If the spell or ability that generated that effect has additional instructions, those…
- 727.5 Restarting the Game Effects may exempt certain cards from the procedure that restarts the game. These cards are not in their owner’s deck as the new game begins.
- 727.6 Restarting the Game If a Magic subgame (see rule 729) is restarted, the main game is unaffected. Main-game effects that refer to the winner or loser of the subgame now refer to the winner or loser of…
- 727.7 Restarting the Game If a multiplayer game using the limited range of influence option (see rule 801) is restarted, all players in the game are involved, regardless of the range of influence of the…