729. Subgames
Rules in this chapter
- 729.1 Subgames One card (Shahrazad) allows players to play a Magic subgame.
- 729.2 Subgames As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in their main-game library, moves them to their subgame library, and shuffles…
- 729.3 Subgames Because each player draws seven cards when a game begins, any player with fewer than seven cards in their deck will lose the subgame when state-based actions are checked during…
- 729.4 Subgames All objects in the main game and all cards outside the main game are considered outside the subgame (except those specifically brought into the subgame). All players not currently…
- 729.5 Subgames At the end of a subgame, each player takes all traditional cards they own that are in the subgame other than those in the subgame command zone, puts them into their main-game…
- 729.6 Subgames A subgame can be created within a subgame. The existing subgame becomes the main game in relation to the new subgame.