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  1. Magic rules
  2. ›9. Casual Variants
  3. ›900. General

900. General

Rules in this chapter

  • 900.1 General This section contains additional optional rules that can be used for certain casual game variants. It is by no means comprehensive.
  • 900.2 General The casual variants detailed here use supplemental zones, rules, cards, and other game implements not used in traditional Magic games.
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Magic Comprehensive Rules effective as of September 25, 2026. Original at magic.wizards.com/en/rules

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Gatewatch is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Wizards' Fan Content Policy