Rule 113.2 · Abilities

Abilities can affect the objects they’re on. They can also affect other objects and/or players.

Subrules

Abilities can be beneficial or detrimental.

Example: “This creature can’t block” is an ability.

An additional cost or alternative cost to cast a card is an ability of the card.

An object may have multiple abilities. If the object is represented by a card, then aside from certain defined abilities that may be strung together on a single line (see rule 702, “Keyword Abilities”), each paragraph break in a card’s text marks a separate ability. If the object is not represented by a card, the effect that created it may have given it multiple abilities. An object may also be granted additional abilities by a spell or ability. If an object has multiple instances of the same ability, each instance functions independently. This may or may not produce more effects than a single instance; refer to the specific ability for more information.

Abilities can generate one-shot effects or continuous effects. Some continuous effects are replacement effects or prevention effects. See rule 609, “Effects.”

Other rules in this chapter

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