602. Activating Activated Abilities
Rules in this chapter
- 602.1 Activating Activated Abilities Activated abilities have a cost and an effect. They are written as “[Cost]: [Effect.] [Activation instructions (if any).]”
- 602.2 Activating Activated Abilities To activate an ability is to put it onto the stack and pay its costs, so that it will eventually resolve and have its effect. Only an object’s controller (or its owner, if it…
- 602.3 Activating Activated Abilities Some abilities specify that one of their controller’s opponents does something the controller would normally do while it’s being activated, such as choose a mode or choose…
- 602.4 Activating Activated Abilities Activating an ability that alters costs won’t affect spells and abilities that are already on the stack.
- 602.5 Activating Activated Abilities A player can’t begin to activate an ability that’s prohibited from being activated.