Rule 616.2 · Interaction of Replacement and/or Prevention Effects

A replacement or prevention effect can become applicable to an event as the result of another replacement or prevention effect that modifies the event.

Example: One effect reads “If you would gain life, draw that many cards instead,” and another reads “If you would draw a card, return a card from your graveyard to your hand instead.” Both effects combine (regardless of the order they came into existence): Instead of gaining 1 life, the player puts a card from their graveyard into their hand.

Other rules in this chapter

Ask the judge Pro

The life counter has an AI judge that answers your play citing the exact rules. It is part of Gatewatch Pro; the rules, Oracle text and rulings stay free.